3D Game Art
A games artist is someone who creates 2D and 3D art for the visual elements of a video game, such as characters, vehicles, props, scenery, background, objects, colours, textures, and clothing. All these things create the look and feel for a video game. Although this career is computer graphics focused, games artists still use traditional hand sketching in the beginning stages.
Essentially, games artists are graphic artists who specifically focus on video games. They imagine what items will look like, sketch out preliminary designs, develop sketches into forms that go with the game's desired feel, and turn the chosen sketches into 2 or 3D computer graphics.
Three-dimensional (3D) artists may find employment in a variety of places, using computer and film technology to create still or moving 3D creations. A 3D artist may work in media production to create elements for video games or 3D movies. Some 3D artists have the flexibility to work from home. These artists may also work in the growing field of medical illustration, creating 3D images of anatomy for research and diagnostics. Fine 3D artists may produce large or small sculptures from any material, such as clay, wood or metals. These fine 3D artists usually work from a studio and may be found in any city in the country.
An essential role in just about any production, the game animator draws upon a large skillset of both 2D and 3D techniques to bring characters and models to life within the limits of the game’s framework (and production budget.)
Game artists work under the supervision of a lead artist and have the responsibility of creating specific art assets within a game. They may also create artwork for packages, promotional materials and websites. Some specialize in the design of human figures and characters, others in buildings and landscapes, and some in textures for 3D objects. They must keep in mind the technical capabilities and limitations of the platform that the game will be played on and listen to feedback from testers.
- Original creation of animation and graphics, using both illustration and computer programs
- Development of story boards that are used to create an overview of a project’s final form
- Participates in assigned visual assets for digital entertainment products that meet required direction and quality specifications.
- Participates in assigned illustrations, 3D models, and textures for characters, environments, and objects.
- Participates in assigned visual assets for use in product user interface.
- Model 3D environments for games on mobile platforms
- Demonstrate creativity and the ability to adapt to different game styles and graphic styles
Who do they work for?
- Educational Startups
- Software Companies
- IT companies
- Gaming companies
- Media Production Companies
- Lead Artist (Game)
- Game Artist
- 3D Character Artist
- 3D Artist
- Document Use
- Digital Technology
How to join the field
Qualifications from a graphic design school are common amongst those working within the field, and a strong portfolio demonstrating a variance of styles and techniques (from 3D modeling to texture design) is highly favorable. Starting off as a game artist before working up to a lead artist and then creative director is a common career path.
This generally requires a 4-year college degree in an animation related discipline or graphic design. Need to have an excellent eye for the highest quality 3D Artwork. An academic background in Fine Arts or 3D Arts or Digital Media, Computer Science and Programming or Graphic Design may open up careers in this field.
Annual salaries between $45,000 and $79,000
For more information, contact:Skills/Compétences Canada
294 Albert Street, Suite 201
Ottawa, ON K1P 6E6
Tel: 877 754 5226
Website : http://www.skillscompetencescanada.com/en/